What is Crowdsourcing?

Crowdsourcing refers to a set of methods that can be used to motivate a community to contribute ideas, information, or content that would otherwise remain undiscovered. Its rapidly growing appeal stems from its effectiveness in filling gaps that cannot be bridged by other means. One of the most well known examples of this is Wikipedia, where volunteers provide information and definitions for subject matter of their expertise. Crowdsourcing generates what is known as the explicit form of collective intelligence. Knowledge is constantly refined through the contributions of thousands of authors. Within the academy, crowdsourcing is often a way for researchers to draw on public knowledge to provide missing historical or other specific details related to communities or families, complete large-scale tasks, or solve inherently complex issues. For many tasks, institutions are finding that amateur scholars or even people whose lives simply were contemporary to the event, object, images, or other research focus being documented are remarkably effective in providing deep level detail around a topic or in documenting a large body of materials.

INSTRUCTIONS: Enter your responses to the questions below. This is most easily done by moving your cursor to the end of the last item and pressing RETURN to create a new bullet point. Please include URLs whenever you can (full URLs will automatically be turned into hyperlinks; please type them out rather than using the linking tools in the toolbar).

Please "sign" your contributions by marking with the code of 4 tildes (~) in a row so that we can follow up with you if we need additional information or leads to examples- this produces a signature when the page is updated, like this: - Larry Larry Oct 30, 2011

(1) How might this technology be relevant to the educational sector you know best?

  • (Just "thinking aloud" whether it would be an idea to collapse collective intelligence and crowdsourcing into one point or whether that would unnecessarily reduce the complexitiy of both issues - helga helga Oct 12, 2013)
  • I'm not certain this has a direct pedagogical impact, but could shape the business model and operations of higher education. - brad.hinson brad.hinson Oct 9, 2015
  • add your response here

(2) What themes are missing from the above description that you think are important?

  • It represents a shift of understanding and approaching knowledge as a top-down, static "thing" to be acquired and disseminated in discrete units toward an understanding of knowledge in a networked, social, evolving framework. - kvogt kvogt Oct 6, 2015 - helga helga Oct 6, 2015 - brad.hinson brad.hinson Oct 9, 2015
  • The crowdsourcing-strategy is shifting models drastically and quickly in the business sector. Higher ed won't respond or evolve as readily, but one great potential is in our operations, design-thinking, and orientation. Traditional higher-ed is institution-centric and prescriptive. Crowdsourcing is the opposite. - brad.hinson brad.hinson Oct 9, 2015

(3) What do you see as the potential impact of this technology on higher education?

  • Crowdsourcing can be useful by bringing businesses and the various colleges together....could be a vital link. - michael.lambert michael.lambert Sep 29, 2015 - brad.hinson brad.hinson Oct 9, 2015
  • add your response here

(4) Do you have or know of a project working in this area?

  • http://www.masterlynetwork.org/ Competency Based Education - defining program competencies - crowdsourcing with employers and provideers. Institutions design competencies for different careers and post them on the Masterly website for reuse by other institutions. Employers join Masterly to identify competencies they need employees to possess by voting posted competencies "up" or "down." Other institutions developing a CBE degree program can use this crowdsourced information to select competencies that match their academic program and are validated by relevant employers. early days but a fascinating approach - DaveP DaveP Sep 29, 2015
  • CU Denver School of Education & Human Development (SEHD) - Counseling Program - uses crowdsourcing to build it's course schedules. Students are surveyed on what courses they would like to take, and when - and the program plans their course schedule accordingly. Future iterations will expand to other SEHD programs and will also ask students about modality, i.e. what they would like to take, when, and in what format (f2f, online, hyrbrid). Thus, the SEHD is adapting to its students instead of vise-versa. - brad.hinson brad.hinson Oct 9, 2015
  • This isn't a real thing, but it was an interesting crowdsourcing idea from EDUCAUSE Breakthrough Models Institute. Disclosure, I worked on this project. ClassMob - brad.hinson brad.hinson Oct 9, 2015
  • GLOBE: Global Collaboration Engine is an online collaborative environment that enables land change researchers to share, compare and integrate local and regional studies with global data to assess the global relevance of their work. GLOBE links local knowledge with global data to accelerate global understanding of land change processes. - billshewbridge billshewbridge Oct 19, 2015

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